RPG Interviews
During Anime Expo 2023 we sat down to talk Kodaka's latest release.
interview by James Galizio on 12 July, 2023
4 years on from our last talk with CyberConnect2, we dive into the last 4 years of the company - and look back on what got them here.
interview by James Galizio on 10 July, 2023
During the Final Fantasy XVI launch event we had the chance to sit down and discuss Final Fantasy, brotherly love, and the road to playing the main characters of the latest Final Fantasy.
interview by James Galizio on 21 June, 2023
We had the chance to ask the Head of Gust some questions on the upcoming remake of the original Atelier game.
interview by James Galizio on 15 June, 2023
We sit down with FF16's Naoki Yoshida, Hiroshi Minagawa, and Michael-Christopher Koji Fox and talk finding new audiences, hopes, fears, and the identity of the hardest-working American on the planet.
interview by Alex Donaldson on 25 May, 2023
Disgaea 7's western release is fast approaching, and the game's director has spilled the beans about what went into its development.
interview by James Galizio on 25 May, 2023
We speak with director & writer Takanari Ishiyama, music composer Hidenori Iwasaki, character designer Gen Kobayashi, and producer Kazuma Oushu about Square Enix's small, beloved horror mystery-adventure title that recently released.
interview by Josh Torres on 30 April, 2023
We had a chance to ask some questions about the remastered groundbreaking RPG to the development team, including producer Hiroaki Kato, director Takashi Katano, and lead game designer Naoyuki Takahashi.
interview by Adam Vitale and Quinton O'Connor on 16 January, 2023
Quickly becoming a rising star in the indie scene, Astlibra Revision is a Japanese indie game largely developed by a single person and we got the chance to speak with him!
interview by Josh Torres and Kite Stenbuck on 09 December, 2022
Star Ocean: The Divine Force has been a long wait for players, and we had the chance to ask Tri-Ace about the journey it took to get here.
interview by James Galizio on 01 November, 2022
With Ryza's last Atelier adventure on the horizon, we had a chance to talk with the game's producer and head of Gust Junzo Hosoi about what players can expect.
interview by James Galizio on 16 September, 2022
With Trails from Zero finally coming to the west soon, we ask Nihon Falcom's president about the series' past and future.
interview by James Galizio on 25 June, 2022
Long since deleted from the Nintendo website, here is an archive of an official developer Q&A originally published on the official Fire Emblem portal.
interview by RPG Site Staff on 19 April, 2022
On the heels of RF5's launch, we learn a little from Maekawa on the dev team's romance hopefuls and design inspirations.
interview by Andrea Kasparian and Paige Chamberlain on 31 March, 2022
RPG Site chats with producer Junzo Hosoi about returning to the Mysterious Trilogy, Sophie's character, Atelier themes, and more in our lengthy interview.
interview by Paige Chamberlain on 11 February, 2022
We got a chance to ask some questions to both the development and localization staff for this unexpected sequel to a cult-classic
interview by Adam Vitale and Cullen Black on 16 December, 2021
We had a chance to get some questions answered by the key staff behind this card RPG.
interview by Paige Chamberlain on 22 November, 2021
RPG Site chats with Executive Producer Kazumi Fujita to chat about all things Monster Rancher, past and present.
interview by Kite Stenbuck on 19 November, 2021
We had a chance to speak with Bandai Namco producer Yusuke Tomizawa to discuss the latest entry, characters, skits, visuals, exploration, Cure Points, and more.
interview by Adam Vitale on 13 August, 2021
We had a chance to chat with SaGa boss Akitoshi Kawazu, and SaGa producers Masanori Ichikawa and Hiroyuki Miura about the current state of SaGa, localization, the future, and more.
interview by Adam Vitale on 25 June, 2021
CyberConnect2's first self-published title is nearly upon us, and we asked the title's Creative Director about what players can expect from the title, and the company, going forward.
interview by James Galizio on 19 June, 2021
Nomura and the others get into the nitty-gritty with Famitsu.
interview by Alex Donaldson on 18 June, 2021
A quick chat with the minds behind the long-awaited sequel to The World Ends With You.
interview by Alex Donaldson on 08 May, 2021
Ahead of the game's release, we had a chance to speak with Gust's Brand Manager about the series growing popularity worldwide.
interview by Cullen Black on 01 December, 2020
The game director of Final Fantasy XIV talks about patch 5.3 and what's to come next for the popular MMORPG.
interview by Kyle Campbell on 07 October, 2020